Jobs Type
Art/Creative/Design, IT - Hardware/Networking, IT - Software/Development, IT - ALL CATEGORIES
company name : Eisai Inc.
Jobing Description
Brief Job Summary:
To help the Graphic Design Engineer in generating new artwork or changes to existing artwork for commercial and test packaging components. To learn more about technical graphic design work and applications in the pharmaceutical industry.
Job Duties:
# Generate artwork for commercial and test components as directed.
# Generate CAD drawings for components that require them.
# Generate specifications for components.
# Cross-train others on unique graphic design software.
# Organize and file completed artwork.
# Procedure development.
Skills / Requirements
Software Requirements:
# Adobe Creative Suite 3
# Quark Express 7
# Adobe Acrobat 8
# Adobe InDesign knowledge preferred
# MS Word
# font management knowledge is preferred
Education Requirments:
# Minimum second year college student
# Has not graduated from college
Tuesday, June 16, 2009
the united states designer jobs in Eisai Inc.
Posted by creatorofartobjects at 11:41 AM 2 comments
Labels: art director, graphic design blog, graphic design job, Interaction Design, mutimedia designer, Packaging Designer, Production Designer, US graphic designer, web designer, web progamer
Sunday, May 31, 2009
Design Director - Games Designer
Company: Microsoft - Game Design
Job Type: Not Specified
Location: Redmond, Washington United States
Microsoft Game Studios is looking for a dynamic and experienced creative leader who has passion to create the world's greatest games. The Design Director position focuses on supporting, solving creative issues, and evangelizing published products from a game design perspective. Design Directors push innovation and thought leadership and partner with world class developers to launch new franchises worthy of 1st Party development.
Microsoft Games Studios has been responsible for launching titles such as Gears of War, Mass Effect, Crackdown, LIPS and many others and is working on the next great MGS franchises. MGS will continue to help shape and deliver the future of interactive entertainment. Use your extensive experience to partner and collaborate with the industry's best developers and join a group dedicated to excellence and teamwork.
Duties & Responsibilities:
Ensure that the final product quality meets the high expectations of Microsoft Game Studios first party titles.
Ensure that the creative vision and direction for a title is clear to both our development partner and within the Microsoft organisation.
Support the development of our partner's creative vision, offering creative solutions and ideas.
Work effectively with the Art Director, Audio Director, User Research Lead, User Experience Lead, Executive Producer, PM(s) and any other key leads to determine project design specifications and to ensure successful product execution.
Partner with Marketing and Business Development within Microsoft Game Studios and other business units within Microsoft in a senior capacity.
Evangelize, present, and communicate design status of owned projects to the larger Microsoft organization and Senior Management Team.
Contribute innovative and creative design ideas to specific titles and across the games portfolio.
Perform due diligence trips with potential development partners and provide critical and creative insight and feedback on any new game concepts.
Required skills and experience:
Must have significant and proven people management experience OR hold a current Design Lead post.
Experienced relationship management skills.
Excellent creative vision that can be channelled and adapted to any type of game.
A comprehensive understanding of games, games players and gameplay mechanics, combined with an ability to identify, analyze and rectify game design and gameplay issues.
Strong verbal, written and organisational skills.
A strong understanding of art, software and audio disciplines.
A working knowledge of standard industry game engines, design toolsets and production pipelines.
5+ years of entertainment industry experience.
The ideal candidate will:
Be a creative leader that can operate and collaborate to the highest standard within the team structure.
Have an open-minded approach to design and display the ability to challenge convention. They will be forward thinking and have the flexibility to research and undertake any game as required.
Take complete design responsibility and ownership of the project and guide it through to completion - seeking out, evaluating and implementing feedback from all relevant sources to constantly improve and refine the title.
Has led at least one AAA title from a creative lead position.
Posted by creatorofartobjects at 2:59 AM 1 comments
Labels: art director, games designer, graphic designer
Monday, May 25, 2009
jobs vacancy, h-art art director
H-art is a full service interactive house.
We think, design, build and buzz engaging experiences for consumers wherever they wish to use the digital world, ranging from their laptop to their mobile phone, to their TV.
H-art believes the future of marketing is all about harnessing the social and immersive nature of digital to build memorable experiences and dialogue with consumers, empowering them to share your brand with each other.
Art Director
You think in digital? You're familiar and passionate with the technologies that are redesigning our world?
Let's talk about it.
Overview:
H-art is one of the emerging interactive agencies in Italy and currently has more than 60 employees in 2 offices in Italy
(Treviso, Milano) focusing exclusively on digital marketing and technology.
H-art is full of opportunities for people who want to create the digital future. H-art is part of WPP group, a world leader in
marketing communications.
We are seeking a Senior Art Director to join our growing Creative team.
The Senior Art Director is responsible for concept development and the execution of creative deliverables.
These responsibilities consist of creating and communicating concepts, implementing advertising and marketing strategies and developing interactive design solutions. The Senior Art Director will work with the creative team of designers and other production specialists (Flash animators, audio designers, video makers etc).
Responsibilities:
- Developing and communicating leading creative concept
- Balancing strategic development with client business objectives
- Directing and delegating to a creative team and outside vendors and/or specialists
- Directly contributing to project design and development
- Creating composites, storyboards, initial graphic concepts and final deliverables when required
- Providing quality assurance of all creative deliverables
Required Skills:
- Experience working with a team of designers and production specialists
- Well-developed communication skills including ability to articulate creative concepts and rationale for client and team
- Experience with strategic brainstorming, campaign development, creative brief development and creative execution
- Ability to work on multiple projects simultaneously
- Ability to think and respond quickly while maintaining attention to detail throughout all activity
- Mastery of all the latest design tools, platforms, and versions of applicable software programs -- Mac OS, Photoshop
and Illustrator, ecc.
- Mastery of visual content creation, including planning and executing shoots for video and still photography
- Understanding of motion design and the strengths and limitations of Flash, Ajax, Flex, and other emerging platforms
- Comprehensive understanding of interactivity
At H-art we think digital, we are passionate about combining design, human computer interaction and technology, about
innovating always.
Do you wish to share our passion? Apply to this position sending your resume at job@h-art.com
You can find us at www.h-art.com
Posted by creatorofartobjects at 3:09 AM 0 comments
Labels: art director